Browse Items (12 total)

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View item in the U of T Libraries catalogueIntroduces basic coding and programming concepts in a fun way. Children design a maze, then program a sequence of movements into the mouse which, when it runs, will result in it getting to the cheese with…

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View item in the U of T Libraries catalogue"Cubetto is a playful wooden robot that helps young children discover programming through storytelling, adventure and collaboration.Taking coding away from the screen, and using a hands-on, block-based…

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View item in the U of T Libraries catalogueThe Sphero Code Mat and Activity Card Set is intended for use with either of the programmable Sphero robots: Sphero SPRK+ and Sphero BOLT. It has two layouts to explore: a cityscape and a golf course. The…

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View item in the U of T Libraries catalogueSphero SPRK+ and Sphero BOLT are both spherical robots that can be programmed to move in different directions, following real-world, drawn out pathways or digitally encoded directions. To use these…

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View item in the U of T Libraries catalogueOzobot Bit, like the Ozobot Evo, can be used with simply paper and markers, or it can be used in conjunction with its designated website. The robots read colour sequences to follow commands, so students can…

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View item in the U of T Libraries catalogueEvo, like the Ozobot Bit, can be used with simply paper and markers, or it can be used in conjunction with its designated app or website. The robots read colour sequences to follow commands, so students can…

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View item in the U of T Libraries catalogueSphero SPRK+ and Sphero BOLT are both spherical robots that can be programmed to move in different directions, following real-world, drawn out pathways or digitally encoded directions. To use these…

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View item in the U of T Libraries catalogueAlthough we are surrounded by various forms of information and communication technologies, we don’t often think about the materiality of them. The SmartLab Smart Circuits activity kit goes beyond…

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View item in the U of T Libraries catalogue Let’s Go Code! Activity Set is a game that supports the introduction of coding principles in the classroom without screens or technical knowledge. It’s a game appropriate for ages 5+ that gets young…

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View item in the U of T Libraries catalogue Are you looking for an exciting, intuitive way to introduce robotics to your classroom? Meet Dash & Dot – two robots that can help your K-8 students learn how to code! Dash & Dot work together…

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View item in the U of T Libraries catalogue Everyone is an inventor with the Makey Makey kit. Two graduate students from the MIT Media Lab created this easy to use invention kit that is recommended for anyone ages 8 and up. The kit can transform…

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View item in the U of T Libraries catalogueTake science and electronics a step further with the LittleBits Premium Kit. LittleBits take the power of engineers and puts into the hands of artists, creators, and students. With this kit it is no longer…
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